![]() As with the original Wii Sports, these matches wind up feeling chaotic, unresponsive, and mundane. Unfortunately, there is no saving Boxing. This move toward more realism does dampen the ability to let newcomers easily jump in at a party, but regular visitors to the virtual links will be rewarded. Combined with the ability to twist the remote mid-swing to hook the ball, Golf winds up being a fun simulation that’s only lacking the weight of using an actual club (and a mischievous gopher). With the direction the ball will travel and the power of the shot displayed there on the floor, I found that with just a few practice swings I became fairly accurate in my swings. Placing the GamePad on the floor, the ball is shown as if it’s resting on a tee. ![]() ![]() Golf, on the other hand, moves closer to emulating the actual sport. While there’s still no ability to handle and throw grounders (they are automatic outs, singles, doubles, or triples), having more control over fielding and pitching makes Baseball more balanced and competitive. ![]() If the batter hits a fly ball, you’ll need to move the GamePad around in real-space to line your glove up with the ball to make the out. Using the second screen, you line up your throw with the batter’s box, choose a pitch, and then adjust the speed. Baseball now features a more robust pitching and fielding mechanic thanks to the GamePad. A few of the sports see marked improvements over their Wii Sports counterparts.
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